What Does Jack’S Chain Tattoo Mean Bioshock?

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In Bioshock, Jack has chain tattoos on his wrists representing his DNA, symbolizing his slavery to it. As the game progresses, his genetic code is constantly rewritten, representing his connection to Rapture and the “Great Chain”. The chains could even represent the double helix. Jack is already genetically modified, and the tattoos represent his identity and connection to Rapture.

The chain tattoos on Jack’s wrists are a mark of Ryan and Fontaine, not really a slave mark but a signature so others in Rapture could instantly recognize him no matter their age. They symbolize Jack’s role as a slave, created by Fontaine for the sole purpose of carrying out his wishes. According to Ryan, the chain represents the Great Chain and ties in with the game’s core theme of “A man chooses, a slave obeys”. This theme is something players look up to, hence the tattoos.

The tattoos on Jack’s wrists may be a reference to the Great Chain and his apparent slavery. This could also be a nod to Atlas Shrugged, Ayn Rand’s most famous novel, where one of the main characters, Hank Rearden, creates a chain of industry. The chain tattoos on Jack’s wrists are often associated with the phrase from the game, “A man chooses, a slave obeys”.

The meaning behind the BioShock chain tattoo is that the chains symbolize a man choosing to be a slave, with heavy ties into free, both in real life and in the game. The chains represent individuality, according to in-game character Andrew Ryan, and stand for each individual’s effort to better themselves.

This article about Bioshock Wrist Chain Tattoo can be useful for those interested in learning more about the bioshock chain tattoo. Temporary tattoos based on Jack’s wrist tattoos from the original Bioshock videogame are available, with two tattoos per sheet.

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My Tattoos And Why They Mean SomethingThe chains represent individuality, according to the in-game character Andrew Ryan, and stand for each individual’s effort to better their self.theodysseyonline.com

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What Does The Broken Chain Symbolize
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What Does The Broken Chain Symbolize?

The symbol of the broken chain represents freedom, specifically freedom from slavery. During the French Revolution, it epitomized the liberation of peasants and the third estate, contrasting with the aristocracy. The broken chain signifies breaking away from restrictive bonds and overcoming significant obstacles, conveying both physical and emotional liberation. Historically, chains have been used to confine prisoners, and leg irons would restrict movement, denying them the ability to escape.

In many cultures, the broken chain also denotes a departure from traditional constraints or societal norms; for instance, in certain African traditions, it can symbolize a deceased ancestor's severance of earthly ties, indicating spiritual freedom.

The concept of breaking chains carries profound spiritual meaning, signifying personal and collective transformation across various cultures. In Freemasonry, the broken chain symbolizes the breaking of mental, physical, and spiritual bonds. Abolitionists in the 19th century utilized this symbol to represent the fight against slavery. Dream interpretations often associate chains with spiritual progress: a long, unbroken chain can indicate persistent growth, while a broken chain may reflect setbacks.

Moreover, chains symbolize unbroken familial connections and tradition, showcasing continuity and relational bonds. The meaning of a chain tattoo can vary among individuals, with interpretations ranging from freedom on the open road in the biking community to representing slavery or restriction. A broken chain on a headstone signifies the release of the spirit from the physical body, emphasizing the end of earthly ties.

Generally, broken chains symbolize freedom, liberation, expression, and individualism, contrasting with the confinement represented by connected chains. They can also indicate disconnected bonds. In heraldic or symbolic contexts, chains are often viewed as a struggle against constriction, with broken links embodying the act of becoming free. The image is strikingly evocative, communicating the essence of liberation from the shackles of oppression.

In philosophical thought, medieval thinkers linked chains to the soul's bondage to the body, with a broken chain representing liberation from earthly existence. In this light, the broken chain transcends mere physical representation, embodying spiritual emancipation, and asserting the eternal struggle for freedom against bondage, whether that be social, mental, or spiritual. Overall, the broken chain is a powerful representation of the journey towards liberation and the celebration of freedom.

What Did Jack'S Tattoo Mean
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What Did Jack'S Tattoo Mean?

In the series "Lost," Jack's tattoos play a significant role, symbolizing his isolation and inner turmoil as a character. The tattoo itself translates to, "He walks amongst us, but he is not one of us," which poignantly reflects Jack's feeling of alienation. This theme of belonging permeates the show, reoccurring throughout various seasons and influencing Jack's decisions.

The tattoos initially appear in the pilot episode when Jack removes his shirt to evaluate his injuries. Discussions about their meaning arise in an early season, specifically in the episode "House of the Rising Sun." As the series develops, it is revealed that Jack's tattoos derive their importance from his past experiences, particularly in season three, where he is described as a "stranger in a strange land."

In flashbacks set in Phuket, Thailand, Jack encounters a woman named Achara, a tattoo artist who claims to see people's true selves. Despite her hesitance, Achara tattoos Jack, cautioning him about potential consequences. This leads to Jack being violently confronted by her brother and local thugs the next day, a reaction likely tied to cultural perceptions of tattoos being associated with the criminal underbelly in some Asian cultures.

The episode "Stranger in a Strange Land" attempts to unravel the mystery behind Jack's tattoos, though some viewers find it lacking in execution. Carlton Cuse, a co-producer, described the episode's depiction of Jack's tattoo acquisition as "cringe-worthy." Notably, the show's interpretation of the tattoo's literal translation diverges from its real-world meaning. While within the series, it is translated as "He walks among us, but he is not one of us," in reality, the Chinese characters denote "Eagles cleave the air," a phrase rooted in a Chinese proverb.

These tattoos are inherently connected to Matthew Fox, the actor who portrays Jack, as they are real tattoos he possesses. Interestingly, the original words etched on Fox's body are not covered by new ones that mean something different, suggesting a deeper significance behind their presence in the series.

The overall importance of Jack's tattoos lies in their representation of his struggle to belong and understand his identity. They emphasize his outsider status both within the group of survivors and within himself. With the complexity surrounding the tattoos, they inadvertently influence the series' broader narrative arc, shedding light on Jack's character throughout "Lost." As Jack grapples with his past and current dilemmas, these tattoos serve as a constant reminder of his unique journey as he navigates life on the mysterious island.

What Does The Chain Tattoo In BioShock Mean
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What Does The Chain Tattoo In BioShock Mean?

In the game BioShock, the chain tattoo worn by the protagonist Jack is a significant symbol, representing themes of slavery, choice, and the struggle against one's own fate. This tattoo consists of three linked chains on Jack's wrists and is frequently accompanied by the phrase "A Man Chooses, A Slave Obeys." It serves as a metaphor for Jack's imprisonment by his genetic makeup and his servitude to the expectations set upon him, particularly by Fontaine, who created him to execute his will.

As the narrative unfolds, Jack's DNA is continuously altered every time he engages in splicing, reinforcing the idea that he is not completely in control of his own identity. The chains illustrate his intrinsic connection to the underwater city of Rapture, highlighting how he is both a product of his environment and bound to its darker realities. The tattoo thus embodies the duality of choice and subjugation, encapsulating existential questions central to the game's theme.

Many fans of BioShock have chosen to get the chain tattoo as a tribute to their admiration for the game and its complex themes. For these fans, the tattoo signifies more than just an acknowledgment of the game; it reflects a deeper resonance with the notion of agency and the consequences of one’s choices. The chains can also represent individuality, resonating with the in-game philosophy espoused by Andrew Ryan, who asserts that no external force should dictate an individual's freedom.

While the tattoo might be seen as a mark of devotion to the BioShock universe, it also brings forth the weight of its symbolism—representing defeat, oppression, and the darker aspects of free will. The image evokes a stark reminder of the struggles faced in life, emphasizing the burdens of autonomy and the moral dilemmas intertwined within it. This duality raises questions about the nature of personal freedom in a world filled with bounds constructed by society and creators.

In conclusion, Jack's chain tattoo in BioShock serves as a powerful icon interlacing themes of choice, servitude, and individuality, providing players with a thought-provoking commentary on the weight of one's decisions. The chains hold a profound narrative significance, suggesting that true freedom comes with a deep understanding of the chains one accepts or chooses to break.

What Does The Jack Card Tattoo Mean
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What Does The Jack Card Tattoo Mean?

The jack of hearts symbolizes curiosity, speculation, and embodies traits like balance, fairness, justice, and freedom. In tarot and cartomancy, this card's interpretation varies greatly, often representing a free spirit eager for adventure and new experiences. A jack tattoo typically conveys cleverness and wit, with each jack card (hearts, diamonds, clubs, and spades) having its unique connotations. For example, the Jack of Hearts signifies passion, creativity, and flirtatiousness, while the Jack of Diamonds represents opportunities, luck, and charisma.

In modern culture, tattoos of playing cards are popular and can serve various meanings. The jack card is often characterized by a young man depicted with a sword or scepter, symbolizing youth and vitality. The Jack of Spades tattoo, alternatively, reflects strategic intelligence, resilience, and cunning, making it appealing to those who identify with these qualities.

Card tattoos can also convey personal significance. They may express one's passion for gambling or reflect key life experiences, such as family memories associated with card games. For instance, a person might choose a king and ace of hearts tattoo to honor a father who taught them to play blackjack, creating a personal narrative through art.

Collectively, playing card tattoos display a range of symbolism, with jacks often seen as lucky charms and representatives of opportunity. The designs vary greatly, sometimes featuring cultural references or personal stories, depending on the wearer's intentions. Overall, tattoos of playing cards, and specifically jacks, are a vivid metaphor for life itself—illustrating the unpredictability of fate and the importance of how one plays their cards, regardless of what they are dealt.

What Does The Chain Tattoo Symbolize
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What Does The Chain Tattoo Symbolize?

Chains have long been intertwined with themes of bondage, oppression, and limitations, both in a literal and metaphorical sense. However, chain tattoos stand as a powerful symbol of strength, unity, and enduring connections, illustrating personal growth, resilience, and the ability to conquer challenges. Through diverse design styles, from Celtic knots to minimalist chains, these tattoos convey multifaceted meanings. Whether to reflect on a past experience, affirm commitment to a loved one, or remind oneself of inner strength, chain tattoos are a timeless and bold choice.

Historically, chain tattoos have been associated with gangs and prisons, commonly depicted as loops around the forearm or wrist. They may incorporate additional symbols like barbed wire or skulls, often conveying toughness and rebelliousness. For many, these tattoos represent empowerment and a confident assertion of identity, echoing a long-standing tradition where chains symbolize resistance, harkening back to periods of enslavement.

The symbolism attached to a chain tattoo is vast, with chains representing both freedom and bondage. The tattoo can denote liberation from oppression or signify resilience, emphasizing the strength required to break free from difficulties. Two prevalent meanings are protection and strength; chains are typically used to secure valuable possessions, signifying the safeguarding of one’s self against negativity or adversity.

Chains in tattoos also reflect the unbreakable bonds of endurance. In personalized contexts, they can highlight the wearer’s journey through challenges and their victorious spirit. While chains may evoke interpretations related to oppression and defeat for some, they conversely illustrate hope, unity, and perseverance for others.

Furthermore, the symbolic depth of chain tattoos extends to their representation of togetherness and solidarity. Such imagery suggests that collective strength lies in the connections we forge, enhancing the message of resilience. Celebrating themes of liberation, broken chains can symbolize overcoming barriers and personal growth. A golden chain in medieval Christian art, for instance, illuminated divine connections through prayer, embodying a bond between humanity and the divine. This rich tapestry of meanings makes chain tattoos resonate deeply with those who choose to wear them, inviting reflection on their personal journeys and connections.

What Does The Ad Tattoo Mean In BioShock
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What Does The Ad Tattoo Mean In BioShock?

In "BioShock Infinite," the initials "AD" engraved on Booker DeWitt's hand signify "Anna DeWitt," his daughter. This mark symbolizes his guilt and shame after he sold her, which haunts him throughout the narrative. The game reveals that Anna, known as Elizabeth, is indeed Booker’s daughter. He tattoos the initials as a form of penance, a constant reminder of the guilt he feels for his actions.

The "AD" branding on Booker's hand represents a "mark of shame" he bears after relinquishing Anna to Comstock. As the story progresses, Booker eventually recalls the significance of these initials, realizing that Elizabeth is, in fact, Anna. The notion of remembering one's past and seeking redemption is a central theme in "BioShock Infinite," illustrated vividly through Booker's character.

Moreover, the meaning of "AD" may hold further interpretations; some speculate that it could also reference "Agnus Dei," the Latin phrase meaning "Lamb of God." This interpretation connects to the themes of innocence and sacrifice prevalent in the game. While "AD" is primarily recognized as Anna DeWitt's initials, the layers of meaning enrich the storyline and deepen the emotional impact of Booker's journey.

The game is interwoven with various elements that connect players to previous titles in the BioShock series, often showcasing distinct tattoos or marks on protagonists, which typically signify personal struggles or pivotal aspects of their identities. Booker’s tattoo serves this purpose, marking his profound internal conflict and the consequences of his past decisions.

Gameplay and lore suggest that there may be alternative interpretations of "AD." Some fans have raised the idea that it could stand for "After Death," particularly referencing themes surrounding mortality reflected through game elements like posters featuring the Grim Reaper. However, the predominant understanding ties it back to Anna DeWitt.

Further elaborating on related themes in the BioShock universe, "AD" can also evoke thoughts about freedom and servitude, mirroring other characters' experiences. For instance, Jack from the earlier BioShock, who has chain tattoos indicating his status as a creation manipulated by Fontaine. In this context, tattoos and marks play a pivotal role in expressing identity and the burdens of choice versus obedience.

Overall, Booker's "AD" serves as more than just a reminder of his lost daughter—it embodies the struggle of reconciliation with one’s past actions. The multi-faceted meanings associated with the tattoo enhance the complex narrative arc of "BioShock Infinite."

What Does Jack'S Character Symbolize
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What Does Jack'S Character Symbolize?

In William Golding's "Lord of the Flies," Jack Merridew is a pivotal character symbolizing anarchy, savagery, and the darker sides of human nature. Throughout the novel, Jack manipulates the other boys to reject Ralph’s leadership, promoting his own agenda focused on hunting and obtaining meat rather than maintaining the signal fire and shelters that Ralph emphasizes for survival. Jack’s disdain for Ralph’s authority highlights his dictatorial nature, as he establishes control over his tribe through intimidation and charisma. Representing the primal instinct of violence and the thirst for power, Jack serves as Ralph's chief antagonist, embodying the theme of civilization's fragility when faced with innate barbarism.

From the very start, Jack demonstrates an insatiable desire for dominance, which drives the narrative's conflict. His character, a former choirmaster and "head boy," suggests he possesses a past rooted in authority but ultimately reveals his descent into savagery. This shift occurs as he succumbs to the thrill of the hunt, encouraging the other boys to embrace their baser instincts and abandon societal rules.

The symbolism surrounding Jack is multifaceted. Notably, his painted face signifies anonymity and a release from civilized restraint, while his hunting knife represents his assertion of power and control. Jack's use of fear and manipulation reflects the ease with which individuals can lose their moral compass when removed from societal norms.

Jack’s jealousy of Ralph, rooted in Ralph’s election as chief, becomes a catalyst for his rebellion, leading him to form his own tribe. This division among the boys illustrates Golding's commentary on the inherent conflicts within human society—where the pursuit of power can lead to factionalism and violence. Jack’s tribe, characterized by savagery and chaos, starkly contrasts with Ralph’s initial attempts at structured governance.

Furthermore, the significance of Piggy's glasses symbolizes intelligence and the importance of reason, which Jack undermines in his quest for dominance. As Ralph maintains a focus on rescue and civilized order, Jack’s influence leads to a deteriorating moral landscape among the other boys, culminating in catastrophic violence.

Ultimately, Jack emerges as a representation of absolute savagery and the potential for evil within humanity. His character arc serves as a chilling reminder of the delicate balance between civilization and barbarism, illustrating how quickly order can devolve into chaos when unchecked instincts reign. Through Jack, Golding masterfully explores the complexities of human nature and the societal structures that contain it.

What Does The Chain Symbol Represent
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What Does The Chain Symbol Represent?

Chains are often seen as symbols of unity, strength, and the bonds of friendship, representing connection, restriction, and endurance. This literary symbol illustrates interdependence and solidarity through a series of connected links. However, chains can also signify the weight of external oppression or internal fear, manifesting a lack of control and freedom. Their meaning can shift across various cultures; for instance, in ancient Egyptian culture, chains held different connotations. While emphasizing individualism, the simple image of a chain also highlights unity and connection.

Symbolically, chains embody both virtues and vices, often associated with bondage and restriction. In ancient Greek mythology, they are a representation of power, imprisonment, and fate, appearing in many pivotal stories. Chains have been utilized to symbolize relationships for centuries, portraying an unbreakable bond between individuals. Heavy chain necklaces, for example, can denote power and wealth, while thinner chains may indicate richness and connection.

The concept of chains is also prevalent in modern logo design, symbolizing teamwork and strength in organizational structures. They connect all levels within organizations, facilitating communication and direction. The chains that bind characters in narratives often illustrate the struggle against oppression, as seen in stories of slavery.

Overall, chains encapsulate a complex symbolism rooted in both positive and negative interpretations, oscillating between connection, love, brotherhood, and the darker themes of imprisonment and subjugation. This duality enriches their significance, reminding us of the intricate ties that bind us to one another and the burdens we sometimes carry.

What Do The Chains Represent In BioShock
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What Do The Chains Represent In BioShock?

The Great Chain, a concept rooted in Adam Smith's economic theory known as the "Invisible Hand of the Market," encapsulates the ethos of Laissez-faire economics championed by Andrew Ryan in the video game BioShock. Ryan's philosophy embraces libertarian ideals, advocating for a market free from government intervention, which he believes fosters individual interests and ultimately benefits society.

In BioShock, the protagonist Jack bears tattoos of chains on his wrists, symbolizing his DNA and his condition as a figurative slave to it. This imagery reflects the character’s entrapment and genetic manipulation as he splices genes throughout the game. The Great Chain encompasses the idea that a collection of the best minds, each pursuing personal advantage in an unregulated economy, will forge a stronger community. The functioning of this Great Chain, according to Ryan, is dictated entirely by the laws of supply, demand, pricing, and distribution.

Jack’s chains convey profound implications, representing his entanglement with Rapture—both its culture and its ideologies. The chains might also be interpreted as a representation of the double helix, hinting at Jack's genetic alterations imposed by Fontaine. At a deeper level, they symbolize the complexities of autonomy and servitude within the framework of choice. Jack is engineered by Fontaine for a singular purpose, embodying the dual nature of freedom intertwined with slavery.

Further analysis suggests these tattoos manifest Ryan’s vision of individuality through the Great Chain—a representation of communal progress reliant on each individual striving to improve themselves. However, irony lies in Jack’s chains, which denote a lack of genuine freedom, indicating a differing interpretation of autonomy. This duplicity challenges the notion that participating in the Great Chain signifies self-betterment when, paradoxically, it reflects an acceptance of one's subjugation.

Moreover, the markings on Jack symbolize a recognition system within Rapture, allowing characters like Tenenbaum and Suchong to identify him regardless of time and circumstance. They reinforce the theme that, despite the idealistic principles of a free market, individuals like Jack are often caught in a web of power dynamics set by figures like Ryan and Fontaine.

Overall, the Great Chain stands as a philosophical allegory in BioShock, intertwined with themes of individuality, freedom, and slavery. It underscores the fragility of autonomy in a society where one's choices may inadvertently serve a larger, often restrictive, narrative. The chains signify not only a personal struggle for identity but also highlight the tension between societal roles and individual desires within the broader context of capitalism and human agency.

How Old Is Jack From BioShock
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How Old Is Jack From BioShock?

Jack, the protagonist of the 2007 game BioShock, was born in 1956 and genetically modified to age rapidly. Raised by scientists from Fontaine Futuristics, including Dr. Brigid Tenenbaum and Dr. Suchong, he was engineered from an embryo taken from Jasmine Jolene. By the game's events, Jack appears to be 24, despite biologically being only around 4 years old. This accelerated aging was part of a larger experiment, with Jack initially sent out of Rapture at 2 years old.

In the game, Jack's backstory unfolds through audio diaries, revealing that he is the illegitimate son of Andrew Ryan, the city's creator. This connection adds layers to his character as he navigates the underwater city of Rapture, built as a supposed utopia. His real name, according to a passport found during gameplay, is Jack Wynand. As he progresses, Jack encounters Plasmids—gene-altering substances that empower him, allowing him to defend himself against various foes.

Jack's physical prowess is significant; by the time he is physically 24, he possesses the musculature of a fit young adult weighing 56 pounds. However, his mental and emotional maturity aligns more closely with that of a typical young adult. The fast aging process, part of "Operation Murder Ryan" orchestrated by Fontaine, indicates he was on the path of becoming a key player in the power struggles within Rapture long before the events of the game.

Players gradually piece together Jack’s mysterious past and his connection to Rapture. His character embodies themes of manipulation and the ethical dilemmas in scientific experimentation. Overall, Jack's journey is marked by discovery, identity, and the consequences of his engineered existence as he confronts both external threats and internal revelations throughout the game.


📹 Bioshock: The Story & Characters Explained

In this video we explain the story of Bioshock and take a look at it’s characters. Bioshock is a science fiction / horror action game …


29 comments

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  • Great explanation but you missed one of the most saddening and crazy revelations of the whole game. Jack wasn’t just some nobody, he was the b**** son of Ryan. You get clues starting in the fisheries when you listen to the diary that explains that you have to be genetically related to Ryan for the bathyspjeres to work, you come across the room where you were conceived in Fort Frolic and finally in the Control Center before you face Ryan you literally get the dots connected for you. What makes this twist important is the juxtaposition of Ryan’s ideals of exceptionalism and runaway capitalism being undone by his own flesh and blood who was a mindless puppet and slave. To watch the scene where Ryan is trying to use the bonds of paternity to break your mind control by ordering you to beat him to death or break free and be a man was gut wrenching and the most difficult scene to watch. It also was pivotal in subverting expectations. When Atlas’ “family” is blown up by Ryan you truly do want to kill him and bring revenge but by golf club scene and the realization of who he is to you, you almost feel pity as he is cowering in his office. Whereas the kinship you feel for Atlas is immediately dissolved into rage as he becomes Fontaine. The Ryan father connection is the cherry to story Sundae!

  • The good ending makes me tear up constantly. It was so good to see that saving the children led to them gaining a life outside of rapture and Jack becoming a father to all of them. That last scene of them holding his hand while he was in the hospital, more than likely close to death from age, was beautiful.

  • one correction if i may: Andrew Ryan didn’t gamble when he orders Jack to kill him, he knew that he would die anyway, so he gives the order because he wanted to die a death in his own terms ( choosing his own path not obeying someone command ). He did it believing that this would be a death in a way of his beliefs: about freedom of choice, the very idea of what Rapture is about. A man chooses: andrew chooses to die, a slave obey: Jack obey a command to kill him.

  • I just replayed this game and enjoyed it as much as I did the first time around. The graphics still look great — especially the water graphics! The acting and music were all incredible. The storyline, while a bit confusing at some points, is intriguing and somewhat disturbing. It’s just a great article game, and I’m looking forward to playing Bioshock 2 one of these days.

  • The Good ending made cry in a good way when I first played it. After the little sisters went through so long being tortured, they can finally be free. The chains broke and they were loose, finally having a taste of freedom. The part that made me cry the most was when the person you were playing as was in the hospital. Having lived a full life, you raised the sisters to be regular people. But it could not last long because of age. As you are at your last moments the sisters held on to you, knowing that you will be gone soon but will still hang on no matter what..

  • Ever since I finished bioshock I start all my questions or requests with “would you kindly” hoping that either they get the reference or are a mind controlled child from an underwater city that will do anything I want just by using a single sentence, which is also kind of hoping for them to get the reference

  • I never played bioshock myself, but when i was younger (like, in kindergarden and 1st grade) i used to watch my dad play it all the time, so it still brings me alot of nostalgia. I remember one time my school had a little costume contest thing, and i went as a little sister (complete with a small doll of the big daddy, and glow in the dark facepaint on my eyelids), and my dad went as an actual big daddy… that was fun

  • My sister was playing bioshock, she was fighting the plastic surgeon, his health was low and we were out of bullets. We were health camping him, I suggested to hit him with a chair using the telepathy, I thought it was gonna hit and not do anything, but nope, one hit with the chair and the surgeon was face down in the water. We laughed for a following three minutes. Thank you for coming to my Ted talk.

  • If you consider the “Rapture” novel canon (which I assumed you did since you used the book’s cover art in the article), a few things in this article are wrong: -Frank Fontaine wasn’t even his real name. He stole the identity of a fisherman who was delivering things to Rapture during the early years and eventually weaseled his way into the city. He then had a man surgically altered to look like him take his place as Fontaine and altered his own appearance to look like the character Atlas so that he could spread word of unrest and demand worker’s unions just so he could tear Rapture up from the roots. -Ryan didn’t create the Splicers nor did he control them. Fontaine’s plasmids created the splicers unintentionally and their addiction to plasmids were one of the main causes of Rapture’s downfall along with Fontaine smuggling bibles into the city and Ryan’s “Free Market” not working well in practice. -Ryan had little to nothing to do with the creation of the Little Sisters and the Big Daddies. They were a direct result of Fontaine needing a way to produce Adam. They found that the sea-slugs that created Adam bonded best to little girls and the little girls needed protectors. -(You didn’t mention this) Jack was actually Andrew Ryan’s illegitimate son. The downfall of Rapture was so much more complicated than people realize. It wasn’t just ONE event. It was a collection of little things that all snowballed into big problems that eventually ate Rapture alive. Ryan’s belief in unrestricted business, Fontaine’s influence and intentional actions to uproot the city and rally her people, the addictive nature of plasmids, Sofia Lamb taking control of Persephone and creating a religious rebellion under the promise of prosperity, Ryan never letting anyone leave.

  • I think I finally understand everything about the bioshock series. Also if anyone knew me, if I played this game, I’d rather be a hero than villain. If this game world existed, I would give those little girl’s a chance to live. Also superhorrorbro,I hope you do a playthrough of bioshock 2, if you have the time.

  • This game is a demenstration of the quote : Its never too late for a good game… Just finished it yesterday for the first time and it was so much fun and creepy in the same time, and with such a well wrote story that adds so much deep to the game…I only wonder the impact of this game back then in 2007 !!!

  • It’s so exciting to see you upload a article about one of my favorite games in the world so quickly after I started following you! I thoroughly enjoyed perusal the article, but I do have small corrections to some of the things you’ve mentioned (none of these are very big errors, however, and I’m just being nitpicky because it’s my fave)… 4:41 Andrew Ryan did not create the Splicers, Splicers are normal human beings mutated through ADAM addiction (so they technically ‘created’ themselves). Though he DID end up using pheromones that he spread through the air condition to take control of them, so I’ll give you that one! 8:13 While I understand why you might perceive him as ‘unhinged’, I actually think his actions are completely understandable when considering the circumstances. Not only is he Paranoid, but he is also Completely RIGHT in the end. (But I also understand you couldn’t bring it up yet at this point in the article, I just think it’s an interesting fact to point out.) 16:11 One of the best ‘enemy encounters’ in gaming history and icb you left pointing out the fact that Jack was Andrew’s son from the article. x’D The Good Ending is the best Ending! I love it so much.

  • I finished the Remaster yesterday, after a couple of months playing scarcely due to my work. Man, I did love this world. I’ve been hearing about this franchise for so long, and even recognized it as one of the most beloved by gamers, but I never really understood why people loved it so much. Until I did. Rapture is rich in history and lore. The characters, even though not as deeply developed in the game (but perfectly described in the novel Rapture) add that touch of realness to this utopic, sci-fi retro story. I believe this is what they call “Steam-punk?” I’m enjoying this franchise a lot, and as I’m also reading the novel, I’m starting to join the dots of the whole history of Rapture, playing now Bioshock 2 Remastered. Thanks for this article! 🤩

  • Y’know, perusal you play Bioshock was fun to watch. It was fun until during the live stream when it crashed while you were in Arcadia. I haven’t played or watched the entire game of Bioshock, same for the second and the other one. Your gameplays were fun to watch as I said before. I was sad that no one else decided to watch you play it. I would’ve liked to see your gameplay of it. Now, I would kindly like to see what new/old horror news you come with to post. (p.s: do not be controlled by this phrase please)

  • I was playing this for the first time on the remastered version, 32 hours in. Just to the part looking through Suchang’s apartment the game froze and quit and I lost all my saves! So this article was very helpful so I could know what happened without having to go back and play the whole thing again! thanks!

  • I recently played it for the first time. Overall I really enjoyed it, the story, atmosphere, and world is exceptionally crafted. My only problem is that the gunplay felt very spongey. I would mag dump into a splicer and only bring them down to half health. Upgrades helped, but it never really got better.

  • Thank you for explaining the story. I just started to play this game for like three hours and I just think gaming is no longer my thing. After about a ten year break from playing article games I just recently tried GTA V, Skyrim, Fallout 3 and now BioShock and none of them appealed to me (although I played them all for many hours to give them a good chance). And although I can tell BioShock is a good game, it will, very very sadly, never catch me. At least now I know what I (not) missed out. Well guess that’s OK. I will go and read some books for now and eventually figure out if I might like Baldurs Gate 3 XD

  • Damn, this article made me remember the twist lol. I mean, I knew of it long ago, but have forgotten about it. Seeing as bioshock is one of the iconic games of the modern era, I’ve never really played it, nor knew anything about the story. So here I am, perusal again a “bioshock story explained” article, and getting shocked for the 2nd time of how good the twist was.

  • One of my fave franchises and recently beat the dlc for infinite and man is there so much BioShock 1 lore im glad I played. 9 years of lore I missed out on. Also made one of my first songs cause of BioShock. Even used Ryan’s “man chooses” quote and screamed it before the breakdown. Game influenced so much loved it and worth playing all 3.

  • Started playing this masterpiece 3 days ago after i found it on sale on Argentina eShop for $3 for the whole collection. ( Playing on Nintendo Switch OLED ) I had a bad ending after trying to kill 3 little sisters . 😅 Now im playing the game again on a New Game+ and promise to make everything right this time before proceeding to Bioshock 2 . 🤣💕😊 Nice article BTW ! Love from The Philippines! ❤️🇵🇭

  • Your article here was the Reason why I Was So Interested In Bioshock, Even if I did Spoil myself With The article But I had Forgotten when I first Played it and I Loved the Game and Your article, I do Hope to see Bioshock 2 get It’s own Story article or If There would be Enough Views for Game through(if you didn’t play it yet)

  • One day I saw a article(probably from TikTok) and I had this nostalgia and I rememberd that this game was my favorite game as a child (I have this felling that I had liked this game so much) I remember that I watched this when I was very little, and I really liked the protagonist, and the little sisters, this game was very important to me as child for some reason😗

  • I watched this article in particular because I’ve discovered a website that contains ARG about a guy named Mark who is solving a case about missing daughters, including his daughter Cindy, who lived near the shores of sea, the guy named Mark traveled to the Bermuda triangle thingy in order to find the place called “Rapture” in order to find those missing little girls. I never knew there was game called bioshock after playing that ARG if I didn’t watch this article lol

  • Because I have major issues with motion sickness from FPS games, I’ve never been able to play this game, but I’ve heard so many good things about it, that in the end, I searched for an explanation of the story, and this lead me here. Now would you kindly explain the story to BioShock Infinite as well?

  • I’m surprised he didn’t talk about Jasmine Jolene and finding her body – leading to the realization that she had been pregnant with Andrew Ryan’s baby and that she sold the fertilized embryo to Frank Fontaine. The dots then get connected as to why he is able to evade the security in rapture and use the bathespheres since Jack is Andrew Ryan’s child.

  • In my fanfiction moreau from resident evil 8 after exploding the part of his body that was attached to his mutant body was detached and somehow survived and used parts of hisenbergs inventions to give him a new body he then discovered adam and attempted to use it to make himself more powerful to impress mother Miranda

  • I still wonder what happened to Tenebraum. In the end nothing was really said about her. For now. I played BioShock 1 since Xbox360 but I got stuck at the Elevator. Now on Switch. I realize the Code was hidden in a Recording. Finished Bio1 month ago now replaying NewGame+ will go to Bio2 and then Infinite. So hoping no Spoilers…

  • Wait so does that mean that bio shock infinite happened before the 1st bio shock? With Elizabeth knowing she would have to sacrifice herself for Jack later on to kill atlas/frank So if I’m not wrong the timeline of the bio shock games would be. 1. Infinite 2. Bio shock 3 Bio shock 2 Hopefully in the 4th bio shock game coming soon they talk more about Jack because I feel like we don’t know him as well. Just that Ryan was his farther and was the ruler of rapture. But yeah let me know if I missed anything did hard bio shock fans.

  • This has probably nothing to do with the game or story but I noticed it kept mentioning Greek and Rome people: Aphrodite, Hephaestus and Atlas were all from Greek mythology and Neptune was a Roman God. Again this probably has nothing to do with the story but as a Mythology nerd it was still cool to see

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